TerrainData.SetDetailResolution 设置细节分辨率


function SetDetailResolution (detailResolution : int, resolutionPerPatch : int) : void

Description描述

/detailResolution/ specifies the number of pixels in   the detail resolution map. A larger detailResolution, leads to more   accurate detail object painting.

detailResolution指定细节分辨率贴图的像素数,一个较大的细节分辨率,意味着更多精细的物体绘制。

/resolutionPerPatch/ specifies the size in pixels   of each individually rendered detail patch.  A larger number reduces draw calls, but might increase triangle count   since detail patches are culled on a per batch basis.  A recommended value is 16. If you use a very large detail object   distance and your grass is very sparse, it makes sense to increase the   value.

resolutionPerPatch指定每个单独渲染的细节面片的像素大小。较大的数减少绘制调用,但可能会增加三角形数,因为细节面片是在每一批基础上被挑选。推荐值是16。如果使用一个非常大的细节物体距离并且草很稀疏,可以合理的增大这个值。


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